{"product_id":"mega-man-7-snes-video-game-cartridge-super-nintendo","title":"Mega Man 7 SNES Video Game Cartridge Super Nintendo","description":"\u003cp\u003eSuper Nintendo non oem reproduction Mega Man 7 video game cartridge.\u003c\/p\u003e\n\u003cp class=\"MsoNormal\"\u003eMega Man 7 is a 2D side-scrolling action-platformer developed and published by Capcom for the Super Nintendo Entertainment System (SNES) in 1995. It is the seventh main installment in the classic Mega Man series and the only entry of the core numbered line released on Nintendo's 16-bit hardware. The game successfully transitions the franchise's trademark run-and-gun mechanics into a more detailed, vibrant, and audibly enhanced 16-bit world.\u003c\/p\u003e\n\u003cp class=\"MsoNormal\"\u003eStoryline\u003c\/p\u003e\n\u003cp class=\"MsoNormal\"\u003eThe narrative picks up six months after the events of Mega Man 6. Having finally captured the nefarious Dr. Wily, the world is briefly at peace while the mad scientist sits in jail. However, Wily anticipated his imprisonment and pre-programmed four backup Robot Masters to activate automatically if they did not receive his input for six months. The rogue robots launch an assault on the city to break Wily out of prison, forcing Mega Man back into action. While combatting this new threat, Mega Man encounters Bass and his robotic wolf Treble, an enigmatic rival duo whose true loyalties remain dangerously unclear.\u003c\/p\u003e\n\u003cp class=\"MsoNormal\"\u003eGameplay Mechanics \u0026amp; Notable Features\u003c\/p\u003e\n\u003cul style=\"margin-top: 0in;\" type=\"disc\"\u003e\n\u003cli class=\"MsoNormal\" style=\"mso-list: l0 level1 lfo1; tab-stops: list .5in;\"\u003e16-Bit Upgrades: Employs much larger character sprites and lush background animations, trading the micro-feel of the NES era for an expressive, cartoon-like presentation.\u003c\/li\u003e\n\u003cli class=\"MsoNormal\" style=\"mso-list: l0 level1 lfo1; tab-stops: list .5in;\"\u003eIntroductory Stage: Breaks franchise tradition by implementing a forced narrative introductory level before allowing access to the main bosses.\u003c\/li\u003e\n\u003cli class=\"MsoNormal\" style=\"mso-list: l0 level1 lfo1; tab-stops: list .5in;\"\u003eSplit Boss Selection: Stages are divided into two distinct groups of four Robot Masters, forcing players to defeat the first set before unlocking the remaining four.\u003c\/li\u003e\n\u003cli class=\"MsoNormal\" style=\"mso-list: l0 level1 lfo1; tab-stops: list .5in;\"\u003eThe Bolt Shop: Expands on mechanics from the Game Boy entries by introducing Auto, Dr. Light's lab assistant, who sells weapon upgrades, E-tanks, and extra lives in exchange for collected bolts.\u003c\/li\u003e\n\u003cli class=\"MsoNormal\" style=\"mso-list: l0 level1 lfo1; tab-stops: list .5in;\"\u003eSuper Adaptor: Merges the utility of Rush Power and Jet adapters from the previous game, allowing Mega Man to fly short distances and fire powerful rocket-propelled fists.\u003c\/li\u003e\n\u003cli class=\"MsoNormal\" style=\"mso-list: l0 level1 lfo1; tab-stops: list .5in;\"\u003eNotorious Difficulty Spike: While the platforming controls are fluid and precise, the ultimate boss encounter—the Wily Capsule 7—is widely considered one of the most frustratingly difficult fights in franchise history.\u003c\/li\u003e\n\u003c\/ul\u003e\n\u003cp\u003eIf you have any questions, please let me know!\u003cbr\u003eThanks for checking out my listing.\u003c\/p\u003e","brand":"VintageVideoGameStore","offers":[{"title":"Default Title","offer_id":52544467468599,"sku":"sku-47260517794032","price":22.99,"currency_code":"USD","in_stock":false}],"thumbnail_url":"\/\/cdn.shopify.com\/s\/files\/1\/0995\/3309\/5223\/files\/MegaMan7VideoGameCartridge.jpg?v=1782607714","url":"https:\/\/comicjunky.us\/products\/mega-man-7-snes-video-game-cartridge-super-nintendo","provider":"Comic Junky","version":"1.0","type":"link"}